using Colman.Rpg.Controls;
namespace Colman.Rpg.Battles
{
    partial class BattleForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.Windows.Forms.Label label1;
            Colman.Rpg.Controls.Menu menu1;
            this.btnFlee = new Colman.Rpg.Controls.MenuOption();
            this.btnDefend = new Colman.Rpg.Controls.MenuOption();
            this.btnAttack = new Colman.Rpg.Controls.MenuOption();
            this.lblRound = new System.Windows.Forms.Label();
            this.battleTranscript = new System.Windows.Forms.TextBox();
            this.opponentSheet = new Colman.Rpg.Controls.BattleCharacterSheetControl();
            this.playerSheet = new Colman.Rpg.Controls.BattleCharacterSheetControl();
            this.battleGroundControl1 = new Colman.Rpg.Controls.BattleGroundControl();
            label1 = new System.Windows.Forms.Label();
            menu1 = new Colman.Rpg.Controls.Menu();
            menu1.SuspendLayout();
            this.SuspendLayout();
            // 
            // label1
            // 
            label1.AutoSize = true;
            label1.Location = new System.Drawing.Point(19, 16);
            label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
            label1.Name = "label1";
            label1.Size = new System.Drawing.Size(50, 16);
            label1.TabIndex = 1;
            label1.Text = "Round:";
            // 
            // menu1
            // 
            menu1.BackColor = System.Drawing.Color.Transparent;
            menu1.Controls.Add(this.btnFlee);
            menu1.Controls.Add(this.btnDefend);
            menu1.Controls.Add(this.btnAttack);
            menu1.Controls.Add(this.lblRound);
            menu1.Controls.Add(label1);
            menu1.ForeColor = System.Drawing.Color.White;
            menu1.Location = new System.Drawing.Point(22, 185);
            menu1.Name = "menu1";
            menu1.Size = new System.Drawing.Size(164, 180);
            menu1.TabIndex = 2;
            // 
            // btnFlee
            // 
            this.btnFlee.BackColor = System.Drawing.Color.Transparent;
            this.btnFlee.Location = new System.Drawing.Point(22, 128);
            this.btnFlee.Margin = new System.Windows.Forms.Padding(3, 6, 3, 6);
            this.btnFlee.Name = "btnFlee";
            this.btnFlee.Size = new System.Drawing.Size(115, 32);
            this.btnFlee.TabIndex = 2;
            this.btnFlee.Text = "Flee";
            this.btnFlee.Click += new System.EventHandler(this.btnFlee_Click);
            // 
            // btnDefend
            // 
            this.btnDefend.BackColor = System.Drawing.Color.Transparent;
            this.btnDefend.Location = new System.Drawing.Point(22, 88);
            this.btnDefend.Margin = new System.Windows.Forms.Padding(3, 5, 3, 5);
            this.btnDefend.Name = "btnDefend";
            this.btnDefend.Size = new System.Drawing.Size(115, 32);
            this.btnDefend.TabIndex = 2;
            this.btnDefend.Text = "Defend";
            this.btnDefend.Click += new System.EventHandler(this.btnDefend_Click);
            // 
            // btnAttack
            // 
            this.btnAttack.BackColor = System.Drawing.Color.Transparent;
            this.btnAttack.Location = new System.Drawing.Point(22, 48);
            this.btnAttack.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
            this.btnAttack.Name = "btnAttack";
            this.btnAttack.Size = new System.Drawing.Size(115, 32);
            this.btnAttack.TabIndex = 2;
            this.btnAttack.Text = "Attack";
            this.btnAttack.Click += new System.EventHandler(this.btnAttack_Click);
            // 
            // lblRound
            // 
            this.lblRound.AutoSize = true;
            this.lblRound.Location = new System.Drawing.Point(68, 16);
            this.lblRound.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
            this.lblRound.Name = "lblRound";
            this.lblRound.Size = new System.Drawing.Size(15, 16);
            this.lblRound.TabIndex = 1;
            this.lblRound.Text = "1";
            // 
            // battleTranscript
            // 
            this.battleTranscript.BackColor = System.Drawing.Color.Black;
            this.battleTranscript.ForeColor = System.Drawing.Color.White;
            this.battleTranscript.HideSelection = false;
            this.battleTranscript.Location = new System.Drawing.Point(202, 185);
            this.battleTranscript.Margin = new System.Windows.Forms.Padding(4);
            this.battleTranscript.Multiline = true;
            this.battleTranscript.Name = "battleTranscript";
            this.battleTranscript.ReadOnly = true;
            this.battleTranscript.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.battleTranscript.Size = new System.Drawing.Size(691, 180);
            this.battleTranscript.TabIndex = 2;
            // 
            // opponentSheet
            // 
            this.opponentSheet.BackColor = System.Drawing.Color.Black;
            this.opponentSheet.DataSource = null;
            this.opponentSheet.Location = new System.Drawing.Point(619, 14);
            this.opponentSheet.Margin = new System.Windows.Forms.Padding(4);
            this.opponentSheet.Name = "opponentSheet";
            this.opponentSheet.Size = new System.Drawing.Size(298, 155);
            this.opponentSheet.TabIndex = 5;
            // 
            // playerSheet
            // 
            this.playerSheet.BackColor = System.Drawing.Color.Black;
            this.playerSheet.DataSource = null;
            this.playerSheet.Location = new System.Drawing.Point(1, 14);
            this.playerSheet.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
            this.playerSheet.Name = "playerSheet";
            this.playerSheet.Size = new System.Drawing.Size(298, 155);
            this.playerSheet.TabIndex = 6;
            // 
            // battleGroundControl1
            // 
            this.battleGroundControl1.BattleType = Colman.Rpg.Controls.BattleType.Npc;
            this.battleGroundControl1.Font = new System.Drawing.Font("Courier New", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(177)));
            this.battleGroundControl1.Location = new System.Drawing.Point(299, 5);
            this.battleGroundControl1.Margin = new System.Windows.Forms.Padding(4);
            this.battleGroundControl1.Name = "battleGroundControl1";
            this.battleGroundControl1.Size = new System.Drawing.Size(320, 172);
            this.battleGroundControl1.TabIndex = 7;
            this.battleGroundControl1.Text = "battleGroundControl1";
            this.battleGroundControl1.AnimationComplete += new System.EventHandler(this.battleGroundControl1_AnimationComplete);
            // 
            // BattleForm
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.BackColor = System.Drawing.Color.Black;
            this.ClientSize = new System.Drawing.Size(918, 373);
            this.ControlBox = false;
            this.Controls.Add(menu1);
            this.Controls.Add(this.battleGroundControl1);
            this.Controls.Add(this.playerSheet);
            this.Controls.Add(this.battleTranscript);
            this.Controls.Add(this.opponentSheet);
            this.Font = new System.Drawing.Font("Courier New", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(177)));
            this.ForeColor = System.Drawing.Color.White;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.Margin = new System.Windows.Forms.Padding(4);
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "BattleForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Battle!";
            menu1.ResumeLayout(false);
            menu1.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.TextBox battleTranscript;
        private BattleCharacterSheetControl opponentSheet;
        private BattleCharacterSheetControl playerSheet;
        private System.Windows.Forms.Label lblRound;
        private BattleGroundControl battleGroundControl1;
        private MenuOption btnDefend;
        private MenuOption btnAttack;
        private MenuOption btnFlee;

    }
}